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Flame painter 3.2
Flame painter 3.2













  1. FLAME PAINTER 3.2 FOR MAC
  2. FLAME PAINTER 3.2 PRO

Intel only enables support for greater than 1TB of RAM with the “M” Xeon Ws, since the people who need this much memory typically run very specific applications (in memory databases) which can justify the price premium. The reason for that is that the 8 and 16 core models are “Xeon W non-M”, aka W-3235 and W-3245, whereas the 24 and 32 core models are “Xeon W M”, aka W-3265M and W-3275M. Specifically on the current MacPro, you pay a large premium to go from the 16 core CPU ($2000) to the 24 core CPU ($6000). But there’s a point of diminishing return, and it’s not like you can keep 5 copies of Flame in memory / running at the same time (like you might do with Nuke).

  • Flame will benefit from more memory, typically allowing it to keep more intermediate results in memory when working through a large batch schematic.
  • “more is better” is always tempered with “it depends”, and specifically given that no one has an unlimited budget, “bang for the buck” is probably a more useful metric.
  • To answer some of the original questions directly:

    FLAME PAINTER 3.2 PRO

    Personally if I had to build a dedicated Flame machine today, I’d go with something like the Lenovo P620 with ThreadRipper Pro CPU, a single A6000 GPU (you get a lot more value out of putting more money into the best GPU you can get and share that with Background Reactor than buying two “medium” GPUs - assuming you can actually get your hand on ANY decent GPU these days, let alone “latest and greatest”), PCIe 4.0 NVMe storage, and a Mellanox 100GbE network card.īut, if I was a one man band with limited Linux expertise and needed to run a bunch of additional applications besides Flame, I’d definitely go with a Mac based solution: something as simple as connecting a shuttle drive (any shuttle drive) to your computer should just work, and not require 30 minutes of research. If we were Mark Watney from The Martian we’d be dead because we didn’t science the shit out of this so good.

    flame painter 3.2

    Buy the minimum from Apple at 32GB and add your own 128 to make 160 and spend your time worrying about something else.Īlso, 8k? Do you really have to? I mean, are your clients paying you with those really really big checks like you win in the lottery? Welcome to the Sadville, population us!Īlso, have you measured your CPU and memory usage lately? I’m looking at the last 30 days and I haven’t used more than 80-90 gigs of memory and the only times I max out my cpus are not from Flame. I still have an Ubuntu box for the occasional RGS gig, and still have multiple sized monitors for working local and/or remote and multiple Wacom models to deal with controlling remote Flames so any notions you have of one machine to rule them all are sadly misguided. For me, as an independent that also works for studios that also works for agencies that also works for brands that also works for other artists, there is no one machine to rule them all. When it comes to Flame + Resolve + Keka + Adobe Media Encoder + Podcasts + Spotify + 1,000 Chrome tabs, more might be better. When it comes to Flame, more isn’t exactly better. When your engineers spec out Macs they go to the Autodesk Flame Hardware requirements which clearly states a 12 or 16 core. There’s a sweet spot for value and that’s probably the 12 core because Flame seems to like higher clock speeds. For Flame, the Duo makes zero difference. I also have a single Radeon Pro Vega II with 32GB, and a Radeon Pro Vega II Duo. My internal tests show that certain tasks are faster on 16 cores and certain tasks are faster on 28 cores. The short answer is there isn’t an answer. I’d love to get rid of all the gear you need with a Linux box. I would love one computer to rule them all.

    FLAME PAINTER 3.2 FOR MAC

    sure flame can handle so much but those Autodesk folks must be working hard at optimizing flame for mac since nearly everyone went to mac this year. Why when i ask engineers to speck out a mac they say 16-core and not 28? why do they say 192GB memory and not 1.5TB? and why 1 Radeon Pro vega II with 32GB and not 1 Radeon Pro vega II Duo with 2x32GB memory or the gigantic 2 x Radeon Pro vega II Duo with 2x32GB each?

    flame painter 3.2

    what’s the fastest mother f-er out there? These days I’m working with mostly 4k files. I understand the workflow differences what I don’t understand is which one is faster. Mac Pro with Radeon Pro Vega II with 32GB. The P6000 is fine but I want something faster and easier. My z840 is long in the tooth and a pain in the ass. Most of us are acting as one-man shops I presume… unless your fancy and have an assistant in your house somewhere.















    Flame painter 3.2